Mark W.rites

Articles and essays on design, technology, and my POV of the world. For shorter bursts find me on Mastodon.

Scene in front of a school with a group of Black students climbing the steps as they enter the building. Front and center is a boy with a large afro and a vividly-patterned dress shirt with a butterfly collar. Near him is a girl in a nice flowery shirt with a concerned look on her face, being comforted by an adult. Behind him some other students are approaching, and behind them are a sea of white people near an iron fence, protesting their approach.

I don’t know that I have ever told this story to anyone, other than my wife, but there are a handful of people around my age who may remember it well.

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Close up of an astronaut footprint on the surface of the moon.
Apollo 11 astronaut Buzz Aldrin’s footprint on the moon (one of the first)

If you have a debit card and around $35 you can purchase an extraterrestrial acre of land. Online. Deeds are available for plots on Mercury, Venus, Mars, Lo, and Titan. If you want something a little closer, lunar plots are also available.

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The front cabin of a futuristic concept car. It's mostly white with electric blue lights near the dashboard, console, and manual controls.
Concept car for Jaguar

UI design takes on an entirely different meaning when the UX doesn’t include a screen. That’s a lot of what automotive UX/UI design is all about.

In the early years of my career, every user experience I was designing comprised a single modality and a single visual UI. As my career progressed, I was able to work on an ever-expansive ecosystem of modalities, including products with smaller UIs, and even without UIs at all.

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Collage of segments from bill-pay designs explained in this article.

Good design is holistic. It considers the journey your audience is on well before they ever interact with your product. It guides them from start to finish, even if your product only touches the center of that path. It also means understanding their emotional state, which in turn impacts their mental state. And their level of tolerance for whatever UX you’re about to put in front of them.

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Drafting compass on a rustic wooden table that's turned upside down.

To-do lists can be as overwhelming as they are helpful. But it feels so good to check something off. Always. If I accomplish a task that isn’t on my list, I will literally add it only to immediately cross it off. Why? Because it helps me feel a sense of accomplishment. And because it’s an accommodation for my OCD.

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Illustration by Storyset. It’s a wall of layered UIs with two nicely-dressed people looking at and discussing them.

I’ve been designing and using digital interfaces for well over two decades. In that time I’ve seen a handful of mistakes that we keep making, over and over again. They’re the UX faux pas that I love to hate. 5 of them, in particular, are especially egregious. Let’s avoid all of these at all times.

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Two buttons side by side. The first shows a button with lots of padding and a pointer cursor hovering over the label, showing that it is the only clickable target. It includes a description that reads 'no, thank you.' The second shows the same button with a pointer cursor hovering over the edge of the button, showing that the entire button is clickable. It includes a description that reads 'yes, please.'

Well-intended product design can turn into a usability/accessibility nightmare. Something as simple as a button can be marked up with HTML/CSS in myriad ways. We can make sure it’s done properly with a sensible markup.

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Illustration of a large group of diverse people, representing many ethnicities, genders, ages, and religions.

Two weeks ago a small publisher sent me an email about the book I'm writing. They asked what it was about. I responded with a synopsis and a link to the talk I've been giving which is the foundation for it. It’s about exclusivity and biases in design.

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Colorful illustration of two men talking in a library, one wearing casual dress and the other wearing a suit.

While there are many reasons to make a product accessible, the most important is simply because it’s the right thing to do. But you may have a client, team, or boss who doesn’t see the value. It’s absurd that we even have to sell accessibility, but often we do. If this is your world, I got you (complete with resources, below).

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The Mastodon logo with an illustration of a cute mastodon that's smiling with its eyes squinting in delight. It’s holding a mobile device and looking off to the side. A search form input is overlaid with placeholder text that reads 'search.'

One of the biggest complaints I hear about Mastodon is that its local search is unusable. It certainly was. But not anymore. Now it’s quite powerful, if you know the basics. So here’s a primer for you. Because I love Mastodon, you, and good UX.

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